CCK 3.7 Release Notes¶
This new Content Creation Kit update brings many improvements, including an introduction of the Buoyancy System, ForceApplicator Component, and much more!
Starting with CCK 3.7 stable release, uploads using Unity 2019 will no longer be supported.
Changelog:¶
- Added support for PhysicsInfluencer
- Added support for FluidVolumes
- Added new ParameterStream inputs
- TransformGlobalPositionX
- TransformGlobalPositionY
- TransformGlobalPositionZ
- TransformGlobalRotationX
- TransformGlobalRotationY
- TransformGlobalRotationZ
- TransformLocalPositionX
- TransformLocalPositionY
- TransformLocalPositionZ
- TransformLocalRotationX
- TransformLocalRotationY
- TransformLocalRotationZ
- InputCarSteering
- InputCarAccelerate
- InputCarBrake
- InputCarHandbrake
- InputCarBoost
- InputMovementX
- InputMovementY
- InputLookX
- InputLookY
- InputJump
- AvatarHeight
- AvatarUpright
- FluidVolumeSubmerged*
- FluidVolumeDepth*
- FluidVolumeTimeSinceEntered*
- FluidVolumeTimeSinceExit (avatar or PhysicsInfluencer on the same GameObject)
- Split LocalPlayerControllerType into Left & Right for ParameterStream
- Placed all components in "ChilloutVR/" in Add Component menu
- Added a few missing HelpURL attributes to some CCK components
- Added 60 FPS limit while on the upload screen to prevent the needless usage of resources
- Changed CVRAdvancedAvatarSettingJoystick3D min/max range to Vector3
- Ranges should now work, and Z now has a range that can be set
- Changed the default execution type for CVRInteractableAction to LocalNotNetworked
- Added Damage Falloff curve to the Damage component
- Added first swimming animations to the default Avatar Animator
- Added new ForceApplicator Component
- Added Mirror_Cutout shader, material, and prefab
- Adjusted CVRMirror GUI to display Setup Mirror button when added to empty gameobject
- Adjusted mirror prefabs to use layer CVRReserved2, to prevent reflecting each other
- Adjusted the Default Emote Animations to be more refined
- Previous animations are in Legacy folder, postfixed with "_Legacy"
- Adjusted new world options
- Added object gravity
- Renamed gravity option to Player Gravity
- Added allow extreme far clip plane
- Cleaned up CVRAudioDriver GUI
- Cleaned up CVRCameraHelper GUI
- Cleaned up CVRSpawnable GUI
- Cleaned up CVRVideoPlayer GUI
- Cleaned up CVRToggleStateTrigger GUI
- Cleaned up CVRAdvancedAvatarSettingsTriggerHelper GUI
- Fixed CVRAvatar GUI not using SerializedProperties
- Fixed mirrors modifying source material directly when rendering
- Fixed allowing you to remove the CVRAssetInfo script without the editor recreating it