コンテンツにスキップ

CCK 2.0 Release Notes

We have just released ChilloutVR CCK 2.0 and re-enabled all avatar / world uploads.

THE NEW DEFAULT ANIMATIONS ARE WORK IN PROGRESS AND MIGHT NOT LOOK WELL, THEY MIGHT STILL BE IMPROVED

New Features

  • Added checkbox for enabling/disabling eye movement to CVRAvatar Component
  • CCK Content Tags adjustments
    • Changed SFW-Level classification to be more clear and added new levels.
    • Added Tag "Spawn Animations" as user-assignable tag for avatars
    • Renamed Tag "CVR Minigame System" to "Game World"
    • Renamed Tag "CVR Weapon System" to "Using Combat System"
    • Removed Tag "CVR Interaction System" from CCK - Advanced local settings will be rolled out with r160 to disable different interactable types in worlds
    • Removed Tag "CVR Versus System" from CCK - Tag will be auto assigned by the system
    • Removed Tag "CVR Persistence System" from CCK - Tag will be auto assigned by the system
    • Removed Tag "CVR Newton" from CCK - Tag will be auto assigned by the system
  • Interactable adjustments
    • Added set animator int
    • Added Set animator int random
    • Added animator trigger
    • Added custom sitting animation for sit at position action
  • Rework for default animations
    • Changed the set of crouching animations
    • Changed the jump air animation to give it more movement
    • Added a set of prone animations
    • Added a flying animation
    • Replaced default emotes 7 and 8 with Salute and Dance