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CCK 3.10 Release Notes

This new Content Creation Kit update brings many fixes and improvements, including a new Advanced Avatar Settings GUI, the initial Lua scripting implementation for testing branches, and more!

Changelog:

  • Added a toggle to the CVR Lua Client Behavior on the CCK to manage where the scripts should run:
  • On Avatars: Whether the script only runs on the avatar's wearer client or not (should be toggled ON by default for freshly added CVR Lua Client Behavior)
  • On Props: Whether the script only runs on prop spawner's client or not (should be toggled ON by default for freshly added CVR Lua Client Behavior)
  • Adjusted CVRParameterStream Types dropdown to be categorized
  • Adjusted the default blink gap to match the new game defaults
  • Allow Parameter in an AAS Setting to be Different From the Setting Name
    • Remove Sanitization of Animator Parameters (or put on toggle)
    • Control of parameter names and values for Avatar Advanced Settings dropdowns
  • Change Initial Type for Toggle and dropdown
    • Various AAS generator improvements
  • Change layout of Advanced Settings section of CCK_CVRAvatarEditor
    • Visual decoupling of autogeneration & menu entries, to make it more obvious you can ignore them
  • Fixed a typo in BoundObjects
  • Fixed AAS animation override sometimes being missing
  • Fixed AAS Create Controller button not recording to prefab instance
  • Fixed AAS dropdown exceeds UI boundaries
  • Fixed Eye Look and Eye Blink foldouts displaying an extra header
  • Fixed LocSwimmingBackward CCK animation clip
    • Swimming backwards no longer rotates legs sideways
  • Fixed multiple tag selection for advanced tagging
  • Made Material Property Sliders min and max work
  • Reworked AAS GUI internals to use Serialized Properties

⚠️ Note: While our Lua implementation is included in this CCK release, it is still a work in progress and not yet available in the Stable release of ChilloutVR. Please see our Scripting Nightly branch in <#853363076878696480> for more information.