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CVR.LocalPlayer

LocalPlayer API

Unlike the general Player API, the LocalPlayer API provides wrapped access to functions specific to the local player.

For Player related events please see Available Events - Player Events.

Static Members

Static Properties

Signature Description
Player PlayerObject { get; } Returns the player object for the local player

Static Methods

Signature Description
float GetPlaySpaceScale(); Returns the current playspace scale factor
Vector3 GetPlaySpaceOffset(); Returns the current playspace offset
Vector3 GetPosition(); Returns the local player's world position
void SetPosition(Vector3 p); Sets the local player's world position
Quaternion GetRotation(); Returns the local player's world rotation
void SetRotation(Quaternion r); Sets the local player's world rotation
void OffsetBy(Vector3 p); Offsets the local player by a position
void MoveTo(Vector3 p); Smoothly moves the local player to target
void SetImmobilized(bool v); Locks or unlocks movement